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Friday, May 4th, 2007
haven't been in a huge hurry to get updates done. I never really
am, despite all my news updates saying, "Oh crap, I haven't updated
in forever and I plan to stick to a tighter update schedule."
Will I ever get an update
schedule that I'll stick to? I'd like to. It would be fun to not
constantly alienate all my readers. God knows I've worked my ass off
in an effort to get as many as I have right now.
What's been going on lately?
Well, for one thing, the Wii's Virtual Console has made it
incredibly easy to slack on making updates. So, write Nintendo and
call them bastards for giving me -- a born procrastinator --
something with which to push everything else off.
However, I would be remiss if I
did not give the self-serving list of fun things I've picked up here
and there concerning the Wii (that, and someone on the forums asked
me to do a little review of a specific game -- see if you can guess
which!):
Tiger Woods PGA Tour '07:
Pro #1:
There's an insane number of ways to customize your character. My
girlfriend says I look nothing like mine. That's okay, she looks
nothing like hers! I have a pretty sweet set of khakis and a
nice red hoodie, though, thanks to my sponsorship by Oakley!
Pro #2:
It's easy to aim shots and pick clubs according to your specific
shot need. Most of the time, the game does a nice job of picking
the appropriate club for you.
Pro #3:
Overall, fun to play. It's got a number of different
customizable features -- such as music during the game, skill
levels, and a number of different ways to play. Very thorough.
Con #1:
Where's the crowd in the Wii version? I can hear them cheering
my sexy shooting ability, but I can't see them. Sorta takes away
from the "playing in a tournament" feel.
Con #2:
It's still the Wii, which means the controller has a tendency to
screw you in the middle of a swing. I lost a couple
challenges because the remote decided it wanted to launch the
ball at 50% before I even had a backswing established. Happens
rarely, but when it does, you'll be thankful the wrist restraint
discourages throwing the remote into a wall.
Con #3:
The putting system is really -- strange. Once you land on the
putting green, a weird grid system pops up. Small lights lining
the system run slow for little inclines, fast for larger
inclines. Truthfully, the Wii Sports putting system is much
better.
Con #4:
They could've found a better way to do the informative graphics
that pop right in the middle of the screen when it's your turn.
Not only are they in the middle of the screen, but they have a
rather annoying "visual echo," for lack of a better explanation.
Throw that crap on the side or bottom of the screen!
Overall, it's a
great game. There's much more variation than Wii Sports Golf, though
we find ourselves popping in WS Golf instead of Tiger Woods when we
want to keep it simple. Nine holes is unfortunately quite short, but
it's still fun.
Among the
nostalgic tidbits I picked up for the Virtual Console:
Dungeon Explorer (TurboGrafx16): nostalgic goodness. A
friend and I used to live across the street from one another. We
played DE pretty often around the age of 12 or 13. We were your
typical gamer geeks. Still supports five players.
I headed over
to a friend's apartment with the Wii. Four of us played, though
they didn't really understand that walking into fire-spewing
statues was a bad idea. More than one player can get confusing,
but the hilarity never ends.
Dragon's Curse (TurboGrafx16): surprisingly pain-in-the-ass,
even fifteen or so years later. I caught myself bitching at the
TV a few times and thought, "Wow. Just like old times." It's
only one player, but it'll keep you busy. Excruciatingly cheesy
nowadays unless you're playing it for nostalgic value.
Elevator Action (NES): Yeah, this was a bad decision. Not
even nostalgia can save it. It's first on the list of things
I'll delete if I run out of room.
Castlevania (NES): Hot damn, this game was bastardly when I
was a kid. I've only beaten it once. Fortunately, I remember
most all the tricks in the game. Incredibly catchy tunes for its
time. I remember playing this a lot during the holidays.
Dracula
remains the single most evil bastard end-game boss. I cruised
through most of the game only to hit a great big blood-sucking
fatty roadblock when I finally got to him.
Super Ghouls & Ghosts (SNES): Visually, well done.
Musically, somewhat of a letdown. I remember the
Genesis version being a bit better. It still remains
insanely challenging, though. I almost had to walk away after
spending an hour trying to pass the first level.
An update on
sushi restaurants for those of you in Chicago or the Chicagoland
area: we've recently changed our sushi restaurant preference from
Oysy to Ra.
Their wings kick ass.
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